Update


Update log:

- Added a new action Force autotile system to run or stop, this action is used for specific cases, like creating tiles from events at the beginning of the scene.

Files

AutoTile Extension & Example Project.zip 1.8 MB
36 days ago

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Comments

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I think the new update you made broke autotile. I remade the scene numerous times, but it no longer snaps to the grid. it still adds and deletes, but it doesn't snap. or i really messed up the youtube tutorial somewhere, but I did try multiple times. i am an amateur so it is highly possible it's my mistake.

I only ask you to test for yourself to make sure that its my fault, and not the update.

Hello :)
Nothing is broken in the extension, I just added a new action to be used in a specific case.
I also updated the example to use the new version of the extension, you can open it and check it out, nothing broke in it.

Open the example and learn from it, though my guess for your case, is that you ruined the actions order for change position and snap to grid in your project, make sure the action Change cursor position is at the top and right below it is the action Snap cursor to grid
If you make snap action above the change cursor position action, the snap will not work, because gdevelop read the actions from top to bottom.

If that didn't solve your problem, please send a screenshot of your events related to auto tile and cursor position and snap to grid so i can take a look :)